Start here
How to describe your own game
Start with a hero, an action and a goal. Use a concrete example to describe a game in your own words, then play and ask for changes.
A good game idea can start with something wonderfully small: a fox collecting stars, a robot looking for its hat, or a race across a garden. You do not need a finished design or code. Begin with what you want to do.
A sentence to try
Make a game where a little fox jumps across floating islands and collects stars to reach its treehouse.Try this sentence in the maker
Make it your own
Pick someone to play as
Choose a creature, character or object you would enjoy controlling. Describe one or two details that matter: a tiny fox with a green scarf, for example.
Say what happens
Name the action and goal. Jump between islands, collect stars and reach a treehouse is clearer than just asking for a fox game. Add a place if it matters to your idea.
Build, play, then change one thing
Enter your sentence in the maker. Give the game time to build, then try it with a grown-up. Describe what you want to change after playing: the pace, the goal or a detail of the world.
Then try a change
Make the gaps smaller and put more stars near the start.
Fun comes first. You can ask for a learning activity if you want one, but your adventure does not need a lesson.